﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace FUFDomain.Undo
{
    //[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property, Inherited = true, AllowMultiple = false)]
    public class UndoProperty : System.Attribute
    {
        public UndoProperty() { }

    }
}
